Annual Regional Conference

Dear Participant!

Please, be informed, that each delegate is given an opportunity to participate in 3 master classes chosen from 5.


Each master class you choose should be attended from the beginning till the end.


Please, also consider that the number of seats is limited.

RICHARD
DACALOS

Language: English
Seats: 
30
29 Sept. 10:00-11:30
29 Sept. 12:00-13:30
29 Sept. 14:00-15:30

Gaming and Learning: An Exploration of Purposeful Play

Game Design: Becoming a Master of the Universe (or at least your HR Department)

Experience a hands-on learning workshop on the basics of game design. Understand how it applies to learning and discover best practices in development and testing from the creator of a game that went through 3 years of testing with over 1000 players from over 22 different nations. Engage in a unique and intimate opportunity for feedback, questions and insight.

 

What you will get:

-Hands-on experience on rapid prototyping and testing

-Coaching on game and module development

-Learn basic principles of game design

 

Language: English
Seats: 
30
29 Sept. 10:00-11:30
29 Sept. 12:00-13:30
29 Sept. 14:00-15:30

Facilitating Confidence

Creating space for more. Unleashing confidence as a tool for growth. Experience methods of facilitating confidence in others.

Key objectives:

  • Outline psychological aspects of confidence
  • Define the valuable milestones of facilitating confidence
  • Consolidate the experience through games

Language: Russian
Seats: 
30
29 Sept. 10:00-11:30
29 Sept. 12:00-13:30
29 Sept. 14:00-15:30

Teaching game for managers “You or Yourself” on the technology of regular management

In small training groups of 3-5 people, we solve managerial cases and work out such duties of a leader as:

​​

  • Formulation of the problem
  • Ensuring implementation
  • Formation of motivation

Language: English
Seats: 
30
29 Sept. 10:00-11:30
29 Sept. 12:00-13:30
29 Sept. 14:00-15:30

Implementation of game-based learning simulations

In this master class Marc focusses on how to effectively integrate a game-based learning experience into trainings, lectures or courses. The interactive workshop will cover the importance of learning goals, game-based practice and feedback with the goal of maximizing and validating the learning outcome. Participants will develop guidelines for planning and implementation of successful game-based learning experiences.

Language: Russian
Seats: 
30
29 Sept. 10:00-11:30
29 Sept. 12:00-13:30
29 Sept. 14:00-15:30

Creating and implementing operational plans to strengthen high-performance teams by the use of WebMaster game.

This Masterclass is about using business-specific in & outdoor games to explore team challenge to set and achieve goals.


Main objective:

To experience the practical usage of games to understand and explore issues related to planning, cross-team communication, and process improvement.

Key takeaways:

It will be gained by participating in and revising the Webmaster Game in the fields of:

  • Exploring team solutions to create logical solutions
  • Establishing and improving operational plans and processes to achieve more efficient use of time
  • Integrating different sub-team cultures to achieve ‘whole organisation’ working