Dear Participant!
Please, be informed, that each delegate is given an opportunity to participate in 3 master classes chosen from 5.
Each master class you choose should be attended from the beginning till the end.
Please, also consider that the number of seats is limited.
Language: English
Seats: 30
29 Sept. 10:00-11:30
29 Sept. 12:00-13:30
29 Sept. 14:00-15:30
Gaming and Learning: An Exploration of Purposeful Play
Game Design: Becoming a Master of the Universe (or at least your HR Department)
Experience a hands-on learning workshop on the basics of game design. Understand how it applies to learning and discover best practices in development and testing from the creator of a game that went through 3 years of testing with over 1000 players from over 22 different nations. Engage in a unique and intimate opportunity for feedback, questions and insight.
What you will get:
-Hands-on experience on rapid prototyping and testing
-Coaching on game and module development
-Learn basic principles of game design
Facilitating Confidence
Creating space for more. Unleashing confidence as a tool for growth. Experience methods of facilitating confidence in others.
Key objectives:
- Outline psychological aspects of confidence
- Define the valuable milestones of facilitating confidence
- Consolidate the experience through games
Language: Russian
Seats: 30
29 Sept. 10:00-11:30
29 Sept. 12:00-13:30
29 Sept. 14:00-15:30
Teaching game for managers “You or Yourself” on the technology of regular management
In small training groups of 3-5 people, we solve managerial cases and work out such duties of a leader as:
- Formulation of the problem
- Ensuring implementation
- Formation of motivation
Language: English
Seats: 30
29 Sept. 10:00-11:30
29 Sept. 12:00-13:30
29 Sept. 14:00-15:30
Implementation of game-based learning simulations
In this master class Marc focusses on how to effectively integrate a game-based learning experience into trainings, lectures or courses. The interactive workshop will cover the importance of learning goals, game-based practice and feedback with the goal of maximizing and validating the learning outcome. Participants will develop guidelines for planning and implementation of successful game-based learning experiences.
Language: Russian
Seats: 30
29 Sept. 10:00-11:30
29 Sept. 12:00-13:30
29 Sept. 14:00-15:30
Creating and implementing operational plans to strengthen high-performance teams by the use of WebMaster game.
This Masterclass is about using business-specific in & outdoor games to explore team challenge to set and achieve goals.
Main objective:
To experience the practical usage of games to understand and explore issues related to planning, cross-team communication, and process improvement.
Key takeaways:
It will be gained by participating in and revising the Webmaster Game in the fields of:
- Exploring team solutions to create logical solutions
- Establishing and improving operational plans and processes to achieve more efficient use of time
- Integrating different sub-team cultures to achieve ‘whole organisation’ working